Monday, 13 May 2013
Sunday, 12 May 2013
Week 4: The Merchant of Venice [Act III][Scene I]
My dialogue is taken from the film adaptation of Shakespeare's 'The Merchant of Venice' (2004) directed by Michael Radford, with Al Pacino taking on the role of Shylock. The extract I have chosen is form Act 3 Scene 1 and is a duration of 36 seconds. The video clip below shows the two minute speech but I will only be animating the first 36 seconds.
I've decided to only have three different camera angles throughout the sequence closely mimicking the shots used in the film. I have decided to do this as much of the audiences focus will be on Shylock and the way Al Pacino moves around in the space on screen is very effective and adding more shots might cloud the performance.
I have decided to add on extra shot at the end of the speech to finnish the sequence. It will be a medium long shot showing the top half of Shylock and Salarino showing Shylock invading Salarino's personal space. The bright red line shows the midway point of the shot and the darker line shows how far Shylock has gone over that divide. The reason I have decided to compose the shot like this is to show the intercharacter dynamics between Shylock and Salarino.
I decided for the character design to make the character look old but not go completely white. I also used the texture I made before for the old man (week 1 post) to add some interesting coloration around his eyes and lips. To complete the character look I'm going to module a cap and texture it red. I feel it's important that Shylock's character have this garment as it symbolises the segregation of his people and i feel it will add the character's detail and back story.
The Transcript:
SALARINO:
I'm sure if he forfeit, you will not take
his flesh,-
what's that good for?
SHYLOCK:
To bait fish withal-if it will feed nothing else,it will feed my revenge; he hath disgraced me, and
hindered me half a million, laughed
at my losses,
mocked at my gains, scorned
at my nation, thwarted
my
bargains, cooled my friends, heated mine
enemies; -and
what's his reason? I am a Jew!
Sequence Break Down:
I've decided to only have three different camera angles throughout the sequence closely mimicking the shots used in the film. I have decided to do this as much of the audiences focus will be on Shylock and the way Al Pacino moves around in the space on screen is very effective and adding more shots might cloud the performance.
I have decided to add on extra shot at the end of the speech to finnish the sequence. It will be a medium long shot showing the top half of Shylock and Salarino showing Shylock invading Salarino's personal space. The bright red line shows the midway point of the shot and the darker line shows how far Shylock has gone over that divide. The reason I have decided to compose the shot like this is to show the intercharacter dynamics between Shylock and Salarino.
Shylock Character Analysis:
To understand Shylock's character, his motives and his reasoning I have decided to employ the Stanislavsky method 'Inside- Out'. This method means that the actor (or animator) understands the characters internally to understand their motives to then bring a more realistic performance.
Given Circumstances:
Venice 1596 where intolerance of the Jews was a fact of life. By law the Jews were forced to live in the old walled foundry/ 'Geto' which was locked and guarded by Christians at night. If a man wanted to leave the Geto during the day he had to wear a red hat to mark him. Unfortunately the Jews were not allowed to own property so they lent money at interest which was against Christian law. This illustrates the political and religious climate of the time which creates tension between various characters.
Research:
Before this point in the play/ film Shylock lent a Christian, Antonio, a sum of money on behalf of another character. But instead of charging interest Shylock asked for one pound of Antonio's flesh if he comes doesn't fulfil the 'bond' at the appointed time. At this point it is unclear of Shylock's feelings towards Antonio. In his first soliloquy, Shylock says he hates Antonio because he is a Christian but it he might also hate because Antonio's active opposition to money lending (which would make Antonio hypocritical as he ask for a loan- making Shylock despise him even more).
Shylock's character is very hateful at this point in the play because his daughter runs away to marry a Christian boy, who Shylock considers to be an enemy. This might also contributes to his heart hardening against Antonio (who is in finical trouble and can not fulfil the bond) and why he is demanding that Antonio give him his pound of flesh.
In the introduction the 'The Merchant of Venice' by John Russell Brown ( reprinted version 1961) Shylock is described as:
'... an old miserly father he is a comic, as a Jew he is savage and ruthless, as a usurer (money lender) he seeks to ensnare the needy and Antonio, their protector...He is also a man who suffers and triumphs, speaks at times with great nobility and has a 'kind of wild justice' in his cry for revenge.' pg.xlv
Objective:
Shylock's objective in this part of the play/film is to justify his need of revenge, which he might perceive as justice. He wants to communicate that the Jews are the same as Christians and that in this same way a Jew has a right to revenge the same way a Christian does.
'...and if you wrong us, shall we not revenge? If we are like you in the rest, we will resemble you in that. If a Jew wrong a Christian, what is his humility? Revenge. If a Christian wrong a Jew, what should his sufferance be by Christian example? Why, revenge. The villany you teach me, I will execute, and it shall go hard but I will better the instruction.'
Super objectives:
Shylock's constant objective is to seek revenge (or justice) on the Christians for the injustice he feels for himself and his people.
Obstacles:
In the short extract I have chosen Shylock doesn't have any apparent obstacles except his inability to convince the other characters present, and audience, of his right to revenge and that his motives are just.
Beats:
- 1st beat: Shylock turns around to face Salarino as he is asked a question about Antonio
- 2nd beat: he answers the question quietly saying: 'to bait fish withal, if nothing else it shall feed my revenge.'
- 3rd beat: Shylock expands on this last statement becoming loader and surer in his tone.
- 4th beat: come to the climax of the pice and become forceful in his delivery of the words and moves towards camera ' ...and what's his reason? I am a Jew?'
Subtext:
The inner dialogue of Shylock is that he is describing the general behaviour Christians hold towards the Jews but focusses it all on Antonio. it feels as if Shylock is expressing much suppressed anger and frustration of what it is to be a Jew in those times but is focussing it onto one man.
Other Interpretations:
Bellow shows Shylocks Speech being performed by Anthony Ring in Avril Duck's production of the Merchant of Venice (performed at the Tanks Art Centre, Cairns, October 2009). this performance shows an elderly man hobbling around the stage full of frustration but not as angry as Al Pancino's depiction of the character. I thought this was an interesting alternate way of depicting Shylock as it gives him a vulnerability and doesn't make his a typical 'stage villain'
My Morpheus Character:
I decided for the character design to make the character look old but not go completely white. I also used the texture I made before for the old man (week 1 post) to add some interesting coloration around his eyes and lips. To complete the character look I'm going to module a cap and texture it red. I feel it's important that Shylock's character have this garment as it symbolises the segregation of his people and i feel it will add the character's detail and back story.
Saturday, 11 May 2013
Week 3: Facial Modelling
Sculptris Modelling:
This basic head mesh was created in Maya with basic topology. To create the extra topology we used the extrude tool which created quad topology easily and efficiently. This mesh was then taken into Sculptris where it could easily be manipulated into any find of face. I decided to model a face based on Julius Caesar from the Asterix cartoons due to the character's exaggerated facial features.
Still using the base mesh at low topology I used mainly the grab tool to pull the face into the basic proportions of the Caesar's face. Only once this was done could I increase the mesh topology and start to model in more detail. As you can see in the final model the mesh is more complex allowing for crease and overlapping flesh.
Finished model:
Face Expressions Exercise:
Using a similar simple mesh and method I modelled using this image as a reference. Then without altering adding to the mesh we had to create different face expressions for the neutral face expression. This was an interesting exercise as it made one think heavily as to what part of the face had to be manipulated to create expressions while still keeping the volume constant.
Face in Neutal Pose:
Face with expressions:
Friday, 10 May 2013
Week 2: Lip Syncing
Lip Syncing:
To create the basic lip sync is to create using 3 passes. Pass 1 ups and downs for the mouth, pass 2 narrows and wide positions and detail them helps create more exact mouth shapes. Even though there is a lot of internal movement of the tongue and teeth ( usually some this detail is added in the 3rd pass) when some one speaks most of this movemetn isn't sence so it doesn't have to be recreated. The Muppets is a good example of how simple up and down movement in sync with a voice can be convincing enough movement for lip syncing.
'You Feeling Alight There Phil?':
This is the first lip sync test I've ever done so found it a very interesting challenge. Do it in 3D means that the computer creates all the interpolation so the only work is to create the key frames. This I found really hard to do. The timing wasn't an issue because the dialogue provides that but it was deciding what mouth positions go with what sound. Unfortunately due to my dyslexia I found this process very hard to do.
After my first attempt I decided to create a rough dope sheet to help distinguish clearly the shape of the mouth to every letter pronounced. Once doing this I could then figure out where the main keys have to go and I felt that the mouth moved in a more realistic way and fitted the audio more than the first test. Once the mouths movements the rest of the face had to be animated to create a sense of overall movement. This was simply moving the nose to follow the ups and downs of the mouth and then doing the same with the cheeks and the chin.
To help me create the dope sheet I used this sheet which outlines the main positions for most of the letters and sounds. the example to the side shows how some of the letters although are shown to hold one position when in the middle of a word become an in-between letters either side of it. for example the 'N' in 'FINE' is shown with mouth closed but in the word 'FINE' it forms an shape in-between the extreme open mouth forming the 'I' and and the closed 'E'.
I feel that this test is a great improvement for the first but there is still room for improvement. In my first test the mouth movement felt too lose due to not enough keys but the final test might have been to exaggerated.
Subscribe to:
Posts (Atom)