Thursday 13 June 2013

Week 9: Final Clean Up and Facial animation


This part of the animation process involved many areas of change:

The body movements in the previous pass were still very even as the computer was completing all the in-betweens. I had to favour possesses creating uneven spacing when the body moved form one pose to another. As you can see in the graph editor big changes are anticipated or processed with a lot of key creating easing in and out of poses making the movement not so steeped. 

Also as part of this process I deleted extra keys and changed come of the curves in the graph to have smoother animation where needed. 





I also worked heavily on the facial animation, working on the mouth, moving the nose and cheeks in relation the the mouth movement and the eyes. I added so extra eye movement when he looks down to make him look like he's think and not just saying something. The diagram bellow shows that  down cast eyes are an indication of emotional involvement which is what i wanted to convey. I also made the eye movement from looking down to looking at the other character more snappy to give the impression the eyes are flicking about.




Pass 4: Final clean up


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